Mission Update: Blue Star Journeys

It’s been awhile since I posted a mission update, but I’ve been jumping from star to star between the galactic core and the bubble for the last few weeks. In that time, I’ve found several incredible star systems that has restored my love of exploration. This was very much welcome given my lack of any significant findings earlier in the month.

I was very happy to discover my first biological location around an O-type (blue-white) star a couple of weeks ago. Lovingly referred to as space pumpkins by the Elite Dangerous community, I was ecstatic to find a set that glowed in the dark and was were very close (75 ls) to their host star.

Additionally, I seem to have found an area of space where there are many ringed worlds very close to the primary star. Pictured above is The Opera Ghost cruising above a very nice ringed lava world orbiting a B-class (blue-white) star.

There are many other discoveries in the past few weeks which are too numerous to write about here on the blog. Follow me on Twitter or Instagram if you’d like to keep up with my latest mission updates and exploration.

Fly safe, CMDRs. o7

Mission Update: Fruitless and Frustrated

It is unfortunate that the first entry in this log for the new year is not very optimistic. The Opera Ghost returned in the last two days to Mount Wesley to take additional photos and videos for the Pilot’s Federation and another agency. My biggest disappointment at the moment is the possibility that the mountain might not be as tall as originally intended. There are some discussions at the moment that put it anywhere between 30 and 65 km high. So, an independent agency that is highly respected across the galaxy is en route as we speak to conduct its own measurement to determine the exact height. It will be very disappointing if it is not higher than Neverest, but that will also encourage me to continue searching for the next big thing.

In the event that it is not as tall as I originally measured, I will post to my social media accounts and make an entry in this log with the updated data.

Fruitless Exploration Efforts

I never imagined a day when I would visit a star system only to get bummed out by how boring it is. Such has been the case for the past day or so limping through various White, Yellow-Orange, and Red Dwarf stars looking for anything strange or unusual. I realized that space madness might have crept in when I accidentally slammed The Opera Ghost into the surface of an icy world with less than 0.25g’s.

The resulting damage cost me 6% hull integrity and damaged my cargo bay door, which took six hours for me to repair with the pathetic DIY stock repair kit provided by DeLacy. I need to upgrade that thing at the next station I visit.

Despite finding nothing of particular interest, I did find some locations that were more striking than others like the planet pictured above. It was about 100 ls away from its host star, which gave the rings a unique look as I approached. They almost resemble clouds!

In Need of Rest?

Maybe I need to rest a bit to clear my head of the space madness. Who knows? The Opera Ghost set down on a small moon in Blu Thae so I could get some sleep and check out a geological site. Curiously, every geologic site on the moon was on the dark side, so it is impossible to see them! Does it sound like I am complaining? Probably, but it will pass.

Until then, fly safe out there, Commanders. o7!

CMDR DasExorcist

Mission Update: Brown Dwarf Lava World

The Opera Ghost continued its journey deeper toward the galactic core region yesterday although this mission is somewhat different from my previous expeditions. Instead of jumping 50-60 light years at a time, most of my jumps are between 1 to 15 light years to allow evaluation of a variety of stars. It’s my hope that this method will continue to produce amazing discoveries like Mount Wesley.

Perhaps the most exciting discovery of the night was this high metal content lava world orbiting extremely close to a brown dwarf star. As I have mentioned in previous logs, brown dwarf stars are among my favorite stellar phenomena in Elite Dangerous. They tend to cast a beautiful pink/purple glow on their satellites and have a very eerie appearance. Having a high metal content lava world extremely close to this star was icing on the cake for me. It made for a great photo opportunity that I hope will eventually become the propaganda poster for The Ghost.

Curiously, things took an interesting turn shortly after discovering this system. The next 25 systems were basically dead. Most of them were filled with unlandable icy bodies and the landable bodies discovered were mostly devoid of any significant surface activity. I have not discovered any biological activity in this region of space since entering it four days ago. Severals hours of exploring began to feel like a chore before I found this beautiful ringed dwarf star, which gave me an opportunity to cruise through the rings and practice my close quarters flying with The Ghost.

After taking a short break, The Opera Ghost departed the dwarf star and began searching A, O, and K type stars heading toward the core. Many of them were already discovered or partially scanned, which was disappointing. Eventually, I decided to set down on a massive world showing 55 geological sites, mostly sulphur dioxide fumaroles (pictured above). The ship spent the night at this geologic location so that I could get some rest and catch up on the latest Galnet gossip.

The journey continues tonight as I hope to shift into a new region of space. I’ll be happy to get out of Smojai because despite Mount Wesley, it’s a largely void and empty region of space as far as I can tell.

Until then, fly safe out there, Commanders. o7!

CMDR DasExorcist

Mission Update: Green Apple Geysers

I continued my search of the outer rim of inhabited space for the anomalies that have appeared in recent weeks across the galaxy. Despite finding three of the new Lagrange clouds with unusual ice crystals in the past couple of weeks, this expedition has been fruitless in the pursuit of these unusual phenomena. I thoroughly enjoy the speed and maneuverability of my new exploration vessel The Opera Ghost. I have had less problems landing in tighter areas to explore geologic activity than when I fly my flagship, the Nightwish.

Despite not finding any of the new phenomena, I did find quite a few locations that were visually and scientifically striking! The first of these was a large, icy world (pictured above) with an incredible yellow series of mountains spread out across the surface. At the time of my arrival, these mountains were in view of the moon’s parent gas giant, which it orbited at an astonishingly close range. I stopped for a little while and drove my SRV along the mountain ridges to get some great photographs of the vista before climbing back into The Ghost and continuing my journey.

Just a few systems over was another icy world orbiting very close to its host. The ship’s scanners detected the presence of carbon dioxide geysers, so I decided to explore one of the locations. This landed me my first carbon dioxide geyser entry into the Pilot’s Federation’s CODEX along with the opportunity to take more incredible photos. However, it was not until I visited the second geologic site on that world that I was struck by the incredible beauty of a vapor and magma fumarole field (pictured above)! These things were venting an amazing purple smoke which at times would alternate with a burst of flames and magma. It was a hard place to leave, but I wanted to explore at least one more system before turning in for the night.

The Ghost ended up resting for the night on this tiny moon in Smojai MN-S B4-0. I was initially attracted to the moon because of its unusual surface colors. It was a brilliant shade of red with some pink highlights, but I was most surprised that it orbited incredibly close to a companion moon. The photo above is zoomed out and aligned to demonstrate how close these worlds actually are in comparison to my ship.

The closeness of these moons was not the only bonus. The geologic location I chose to evaluate on the red moon turned out to be green vapor geysers that were so pleasing to the eye that I had to shut down the ship’s systems and spend the night enjoying the view. I took my SRV out for a little spin around the fumaroles and then to a nearby crater before turning in for the night.

No discoveries of the new stuff, but there were plenty of unique and exciting discoveries today. I am excited to get back out there and see what awaits!

o7, CMDR DasExorcist

Website Redesign and Update

Welcome to the newly redesigned Lonely Way. I just wanted to post this note to tell you all that this website is being rebuilt from the ground up. The theme, design, and function are all custom created so it remains a work in progress. Please be patient with me as I work to restore many of the site’s original functions including the discovery database, which can still be accessed in a somewhat distorted form here.

As always, thank you for all of the love and support from the Elite Dangerous community. I look forward to continuing to grow as we move in to 3305!

Fly safe out there, Commander. o7!

Discovery Log: Mount Wesley

In 3302, CMDR FurtivePygmy posted the discovery of a massive mountain on Nervi 3 that reached up to 50 km in height! Eventually, the mountain was dubbed Neverest, but it was eventually reduced to around 35 km in height because it’s central peak extended beyond the planet’s gravity well. This meant that SRVs would float into deep space if they made it to the top. Despite the size reduction, Neverest remains the tallest mountain discovered…until now.

Friends, allow me to present to you what might be my greatest Elite Dangerous discovery ever: Mount Wesley in Smojai IT-P D6-2!

This incredible surface structure reaches 65 km (40 miles) at its central peak and has numerous smaller peaks around that average 40-50 km in height each! Mount Wesley was discovered in December 3304 by accident. I was scanning various worlds looking for biological activity outside the bubble when I noticed that a mountain peak was sticking out above the detailed surface scanner’s (DSS) blue scan grid. After a few moments, the Nightwish’s computer corrected the problem and extended the grid over the mountain, but my interest was “peaked” (pun intended).

The first measurement of the central peak was 75 km, which was enough to almost send me into a panic attack because that had to be an impossible height! I spent four days exploring, mapping, and base jumping from this mountain to get a more accurate picture of its true composition before announcing the discovery. Ultimately I was able to determine that the central peak of Mount Wesley is around 65 km in height, which makes it much higher than Mount Neverest ever was.

No Unusual Gravity Effects

Curiously, Mount Wesley does not have any of the gravitational effects experienced on Mount Neverest in its early days. Orbital Cruise kicks in around 70 km on this world, so the central peak of this mountain is just below the threshold for those kind of effects. I believe this is a result of the Q4 update that changed the way points of interest and other elements on planetary surfaces are generated.

An Exciting Find

Mount Wesley is an extraordinary find, no doubt about it. However, I believe that it will be somewhat of a challenge for people to visit it regularly as it lies approximately 3,000 ly away from Sol. Smojai IT-P D6-2 is located just off the Colonia Highway near Hillary Depot, so explorers heading to Colonia would do well to stop and take in the sights from the central peak.

I’ve posted this discovery on Twitter, Facebook, and the Frontier Forums. When the Elite Dangerous Star Map opens its Galactic Mapping Project back up in February, I will submit it as a point of interest to be added to the map.

Until then, I will see you all in the black! o7!

Mission Update: Home for A Bit

It’s been a while since I posted a mission update so I figure that I should get off of my lazy butt and post something, don’t you think?

The Nightwish returned to the bubble from Colonia about a week ago for a rest and relaxation period. At least, that was the plan. Instead of resting and relaxing, I decided that this was a prime opportunity to continue engineering my ship. I’ve spent so much of my Elite Dangerous career in deep space exploring that I’ve not unlocked many of the game’s engineers. So, I headed off to search for materials to unlock new engineers so I could boost my ship’s performance. Nightwish has gone from 46 to 58 light years per jump, which is a modest and extremely welcome boost to her range. I was particularly impressed with Marcus Qwent’s Research Base in Sirius, which orbits a white dwarf and has amazing energy miners set up on the rim of an impact crater. They make great photo targets, but also make a lot of noise (in space nonetheless).

In addition to engineering Nightwish, I’ve also been trying out my newest fleet addition: Dragonborn. A Krait MKII, Dragonborn is designed to be a fast and light explorer with moderate range. She’s currently at a 37 light year jump range which I hope to boost even more once I’ve finished fully engineering Nightwish.

The Elite Dangerous Q4 Beta was not available on Xbox One, so I’m lacking many of the new features and encounters experienced by my PC brothers and sisters. Once the Q4 update hits, Nightwish will set out once again into the black to see what’s out there!

Fly Dangerous, CMDRs! o7!

Why I Bailed on Fallout 76

BLUF: Fallout 76 feels like a poorly constructed Fallout 4 mod. It’s Fallout without the nuclear fusion that makes Fallout special.

This is a very difficult entry to write because I am a huge Fallout fanboy. I’ve been in love with the series since its debut. I purchased my first copy of the original game from Electronics Boutique many, many years ago and have always enjoyed the gameplay, the lore, the storytelling, and pretty much anything that goes with an experience in the Fallout universe. In fact, I carry the Vault-Tec Vault Boy medic perk on my work badge for an extra skill boost.

So you can imagine my excitement when Todd Howard revealed the details of Fallout 76 at 2018’s E3 Bethesda keynote. Although some people were skeptical of the online only element in Fallout 76, my previous experience with Elite Dangerous and The Elder Scrolls Online gave me hope that Bethesda could effectively translate the Fallout experience into the MMO realm. So, I preordered the game for my Xbox One X as soon as I could and counted down the days (eventually the hours) until the B.E.T.A. (Break It Early Test Application) was available.

The Day of Reckoning

The first day of the Xbox One B.E.T.A. came and I was quick to hop online and begin my journey through the nuclear wastelands of West Virginia. This new wasteland, named Appalachia, is unique from previous environments in that there are no NPCs (non-playable characters) to interact with. I couldn’t imagine how Bethesda planned to pull off a game like Fallout 76 without NPCs given that so much of what makes a Fallout game special is its story. Nevertheless, I decided to give the game a try.

Sometimes Fallout 76 is beautiful. (Credit: CMDR DasExorcist)

The first Xbox B.E.T.A. time lasted four (4) hours in which time I was able to rank my player up to level 8 through a combination of completing quests, crafting, and exploring the countryside. Throughout the experience, I came across several other players but was shocked to find that I had minimal interaction with them. One was quick to hit me with a hatchet, but our rank was too low to allow PVP. Once I ventured away from Vault 76 and traveled deeper into the Appalachia Wasteland, my interactions with other players was practically nonexistent.

The Second B.E.T.A. And Loneliness

I sat down to participate in the second Xbox B.E.T.A. hoping to find some way of enriching my Fallout 76 experience. However, I realized very early into the gameplay that something was wrong. Yes, it was Fallout in appearance. Everything was familiar: the desolation, the ghouls, the weapons, and even the same songs that appeared on the radio in Fallout 3 make a return. Yet, I realized that this game simply didn’t feel like a real Fallout experience. It felt lonely, empty, and half-assed.

Vault-Tec University, in West Virginia of all places. (Credit: CMDR DasExorcist)

I realize it’s a beta product, but the graphics in the game are horrific. Entire buildings rendered blurry or with low to no textures on them even when I was very close to them. My character was very slow to respond to commands from my gamepad and there seemed to be nothing interesting to do except to explore the landscape. Which, interestingly enough, contained sheds, shacks, and other locations that looked like they were settled, but there was nobody around! I find it hard to believe that there’s nobody left alive in the Appalachian Mountains post 2077.

When Fallout Isn’t Fallout

I’ve seen many social media posts of people playing the game, taking photos with friends, and sharing videos of themselves killing scorchers and ghouls. Yet, I wonder how long that can last given that there’s very little real content in Fallout 76. There’s no story. There are no people to interact with. Just the people that log on to the server to scour the wasteland along with you. If you’re a very social person looking to kill radioactive monsters with a friend, then Fallout 76 will definitely appeal to you. If you’re someone who values the depth and narrative typical of an entry in the Fallout series, then I fear you’ll be disappointed. Gundam has a great video on YouTube that explains much of this (warning: harsh language).

I played the second B.E.T.A. for 45 minutes before turning it off. An hour later, I cancelled my Fallout 76 pre-order. I refuse to spend so much money on something that should be a Triple-A game, but plays like a poorly constructed mod for Fallout 4. In fact, there were times that I couldn’t tell if I was playing Fallout 76 or Fallout 4 because the environments, style, and sounds are practically the same! I already own the full set of Fallout 4 and it’s DLCs. Do yourself a favor, re-load Fallout 4 or buy it if you don’t have it. You get the NPCs, the story, and the same gameplay that has a much better chance of offering you rewarding gameplay than Fallout 76. Unfortunately for this fanboy, the Appalachia Wasteland is somewhere I don’t plan to visit again anytime soon.

Mission Update: Eoch Pruae PJ-Q D5-1270

The Nightwish is resting comfortably tonight at Jaques Station in Colonia following a week exploring uncharted systems just outside the Colonia Nebula. I had originally set course for the galactic core, but one system caught my attention along the way in such a way that I felt compelled to stop and survey the entire system.

The thing that caught my attention was the fact that there are four landable worlds with rings. Two of them orbit very close together (pictured above) and are very high gravity worlds (2.0g+). Nightwish landed on each of these worlds to explore the surface and get a view of the sky. I posted some visuals from the surface on my Twitter account. After surveying these ringed worlds and gathering some much needed material, I continued my survey and discovered quite a few unique worlds, including this high pressure world:

Several surface features were visible beneath a hazy yellow smog, but the atmospheric pressure is what captivated me about this world. The pressure registered over 6 million atmospheres! Quite an oppressive environment, especially since it’s only a few light seconds away from its host star. I then moved on to the system’s outer worlds which were ringed gas giants with small, rocky moons. These moons were fascinating because many of them have icy canyons that give off a unique glow.

This world in particular, Eoch Pruae PJ-Q D5-1270 9 at coordinates -68.9254, -170.1708 has lava spewing out in a deep, icy canyon. This is the first time I’ve ever encountered such a unique geological dichotomy. I posted some more photos on my Twitter account showing this unusual location.

Finally, I explored more of the outer moons and discovered that one of them was covered in large, icy patches. One of those patches was so extensive that it covered an entire mountain. This was the only ice mountain on the entire planet. The rest of them were typical, high-reaching rocky worlds.

This was an exciting system to visit and map. I hope that you’ll consider visiting and exploring it if you’re in the Colonia region. It’s about 600 light years away from Jaques Station.

Fly Safe, CMDRs, o7!

Discovery Database Update: 81 Locations!

I’ve updated the Elite Dangerous Discovery Database with a bunch of new locations. There are a total of 81 points of interest loaded including geysers, magma, Earth-like worlds, Red Giants, Wolf-Rayet stars, and much more! If you’re looking for some sights to see when traveling across the galaxy, then I highly suggest that you check it out.

In addition, the database list can be sorted and filtered, which should help when searching for that perfect place to plan your next expedition. YouTube video URLs are listed next to locations that have videos on my YouTube channel. Unfortunately, I can’t seem to get the database to convert them into hyperlinks, but maybe it will work in the future.

Fly safe, CMDRs! o7!

About This Site

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Greetings, friends! Welcome to Lonely Way! My name is Commander DasExorcist and I am a pilot in Elite Dangerous. I play on Xbox One X and have explored thousands of star systems in search of the strange, the unique, and the unseen.

This website is a collection of my thoughts and experiences inside and outside of Elite Dangerous. Many entires contain my exploration logs as well as photos, videos, and coordinates so others can jump into the game and visit its many wonders on their own.

Note About Website Redesign
This website recently underwent a significant design change. This template is being built from the ground up by me on my spare time, so please be patient as I continue to develop it. There are some features that are not available at the moment, but they will be coming soon.



Elite, Elite Dangerous, Elite Dangerous Horizons and related marks are Copyright (c) 1984-2018 by Frontier Developments and David Braben. Original content on this website is Copyright (c) 2018 by Wesley A. Surber. All Rights Reserved. If your material appears on this site and you would like it removed, please contact me at wesley at wesley surber dot com.